Research project_HCI
Soft-spiky mouse
Soft-spiky mouse changes textures according to the amount time that user works with the mouse or the achievement of a given task. For example, if the user works with the mouse too long, the mouse would display spiky textures to raise awareness to the passage of time and/or the need for refreshment or break time – like a small pet bugging its owner. Alternatively, soft tactile feelings could be displayed if the user completes a task, which would provide a pleasurable tactile feeling that would be experienced as a form of encouragement.
Materials: a mouse, rubber, plastic, 2servo motors, 2 force sensitive resistors.
Programs: Arduino
Publication:
Computational objects and expressive forms: a design exploration (full text-pdf)
Conference on Human Factors in Computing Systems
Proceedings of the 28th of the international conference extended abstracts on Human factors in computing systems